SocketConnector.cpp
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19 
20 #ifdef _MSC_VER
21 #include "stdafx.h"
22 #else
23 #include "config.h"
24 #endif
25 
26 #include "SocketConnector.h"
27 #include "Utility.h"
28 #ifndef _MSC_VER
29 #include <unistd.h>
30 #include <sys/ioctl.h>
31 #include <sys/types.h>
32 #include <sys/stat.h>
33 #endif
34 #include <iostream>
35 
36 namespace FIX
37 {
40 {
41 public:
43  SocketConnector::Strategy& strategy )
44 : m_connector( connector ), m_strategy( strategy ) {}
45 
46 private:
47  void onConnect( SocketMonitor&, int socket )
48  {
49  m_strategy.onConnect( m_connector, socket );
50  }
51 
52  void onWrite( SocketMonitor&, int socket )
53  {
54  m_strategy.onWrite( m_connector, socket );
55  }
56 
57  void onEvent( SocketMonitor&, int socket )
58  {
59  if( !m_strategy.onData( m_connector, socket ) )
61  }
62 
63  void onError( SocketMonitor&, int socket )
64  {
66  }
67 
69  {
71  }
72 
74  {
76  };
77 
80 };
81 
83 : m_monitor( timeout ) {}
84 
85 int SocketConnector::connect( const std::string& address, int port, bool noDelay,
86  int sendBufSize, int rcvBufSize,
87  const std::string& sourceAddress, int sourcePort)
88 {
89  int socket = socket_createConnector();
90 
91  if ( socket != -1 )
92  {
93  if( noDelay )
94  socket_setsockopt( socket, TCP_NODELAY );
95  if( sendBufSize )
96  socket_setsockopt( socket, SO_SNDBUF, sendBufSize );
97  if( rcvBufSize )
98  socket_setsockopt( socket, SO_RCVBUF, rcvBufSize );
99  if ( !sourceAddress.empty() || sourcePort )
100  socket_bind( socket, sourceAddress.c_str(), sourcePort );
101  m_monitor.addConnect( socket );
102  socket_connect( socket, address.c_str(), port );
103  }
104  return socket;
105 }
106 
107 int SocketConnector::connect( const std::string& address, int port, bool noDelay,
108  int sendBufSize, int rcvBufSize, Strategy& strategy )
109 {
110  int socket = connect( address, port, noDelay, sendBufSize, rcvBufSize, "", 0);
111  return socket;
112 }
113 
114 void SocketConnector::block( Strategy& strategy, bool poll, double timeout )
115 {
116  ConnectorWrapper wrapper( *this, strategy );
117  m_monitor.block( wrapper, poll, timeout );
118 }
119 }
Handles events from SocketMonitor for client connections.
SocketConnector & m_connector
ConnectorWrapper(SocketConnector &connector, SocketConnector::Strategy &strategy)
SocketConnector::Strategy & m_strategy
void onWrite(SocketMonitor &, int socket)
void onTimeout(SocketMonitor &)
void onConnect(SocketMonitor &, int socket)
void onEvent(SocketMonitor &, int socket)
void onError(SocketMonitor &)
void onError(SocketMonitor &, int socket)
virtual void onError(SocketConnector &)=0
virtual bool onData(SocketConnector &, int socket)=0
virtual void onDisconnect(SocketConnector &, int socket)=0
virtual void onTimeout(SocketConnector &)
virtual void onWrite(SocketConnector &, int socket)=0
virtual void onConnect(SocketConnector &, int socket)=0
Connects sockets to remote ports and addresses.
int connect(const std::string &address, int port, bool noDelay, int sendBufSize, int rcvBufSize, const std::string &sourceAddress="", int sourcePort=0)
void block(Strategy &strategy, bool poll=0, double timeout=0.0)
SocketMonitor m_monitor
SocketConnector(int timeout=0)
Monitors events on a collection of sockets.
Definition: SocketMonitor.h:48
void block(Strategy &strategy, bool poll=0, double timeout=0.0)
bool addConnect(int socket)
Definition: Acceptor.cpp:35
int socket_setsockopt(int s, int opt)
Definition: Utility.cpp:208
int socket_createConnector()
Definition: Utility.cpp:143
int socket_connect(int socket, const char *address, int port)
Definition: Utility.cpp:148
int socket_bind(int socket, const char *hostname, int port)
Definition: Utility.cpp:103

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